

When you descend a set of stairs you'll see barrels on your right here you'll find yet another phantasmal Tetra Master opponent. The next area is shaded pink, and that continues to the next screen over. Zidane can Steal a Blood Sword, Feather Boots, and a Grand Helm from Tiamat. You can expedite this process by using Silence on Tiamat, negating the threat of Float / Snort. Don't worry too much about healing unless one or two of your party members goes down. Use your most powerful attacks, preferably with a hint of ice, to rip through Timata's health before it can cause too much trouble. Unless you're keen on grabbing Tiamat's equipment, which isn't that great, it's key to get this battle over with as quickly as possible. Last, Tiamat will cast Float on your party members, and anyone who attacks the dragon with Float active will get Snorted out of the battle. Every rare now and then Tiamat will also use his annoying Jetfire attack to inflict heat status on your entire party, which, hopefully, you've negated with Body Temp. But he's also rather tricksy, and will steal your Attack and Magic power away, along with your MP, to prolong the fight. and Silent Claw, which is just plain painful for one party member. Tiamat is another windy dragon, and he likes to use Twister to hit your whole party for wind damage - easily negated by Coronets, Robes of Lords, etc. The second of the Fiends is a bit easier than his predecessor, but not by much. Just before you ht the eye you'll run into another without-warning boss battle. Check the left side of the lower platform for hidden Rune Claws, then start climbing. Up the next set of stairs is another cut scene, and beyond some stairs into an all-too-familiar eyeball in the sky. If you check the far-left side of the screen you'll find another hidden Tetra Master player. Carry on until you're in a demolished tower and surrounded by rain. Check the left side of the grave stone for an Angel Flute, and check the right for a hidden save point. There's a cut scene in the next room, in front of a grave stone. Zidane can Steal Genji Armor, an Ultima Sword, and a Masamune from Maliris. Just be warned: Maliris will use her Sword Rain AOE attack on everybody once she runs through her just-below-60,000 HP as a parting gift, doing around 2,000 points of damage to each character. Ice and water, unsurprisingly, work rather well here, and you can bypass Reflect either by Reflecting yourself and bouncing spells off your party members or using Steiner's Blizzaga Sword. She also likes Mustard Bomb, which stands a good chance of inflict heat status on one character, and will use Reflect often to make casting spells a problem.įortunately, Maliris doesn't have any all-hitting attacks, and so long as you have one healer it shouldn't be that difficult to bring her down. Her most powerful move is Flame Slash, which hits one person for around 3,000 HP (though it's dependent on their magic defence) and often knocking your characters out. Maliris is a powerful melee combatant, combining her sword skills with fire to smack your party around. On the next screen you'll find a long, curving bridge, and as you head towards the end of the bridge you'll be challenged by a familiar face.ĭidn't get to fight her before, so now's your chance.
#Memoria ff9 windows
On the next screen you'll wind up climbing through ruins covered in ornate windows keep your eyes open for a small balcony near the top. The path looks cool, but is pretty straightforward. He has a lot of rare cards worth getting. Check to the left of the entrance and you'll find a question mark with seemingly no purpose challenge it to a card game and you'll find the phantom of a Tetra Master expert who will happily take you on. One screen north of the save point you'll find a spiral staircase wrapping around a pendulum. It's also wise to equip Abilities that protect against status ailments, as they're rife in this dungeon.

The monsters from this moment on are pretty brutal, so you should save whenever you get the chance. You can swap your party at these points, as well. On the next screen you'll find your first save point that is not a Moogle. (Given that he's the only person who can Steal, however, you may want to keep him around for boss battles, of which there are many in Memoria.) As an interesting side note, you can finally take Zidane out of your active party at this point in the game.
